The Surge 2: Plane
CLIENT Capsule Studio
Had the luck to also work on all in-game cinematics and the trailer of The Surge 2 as assets and environment supervisor. This position also allowed to work on the redesign of a plane from the game.
I used the original concept as reference and upgraded it to get the level of details and realism we needed, later on the production I also designed the wreck of the plane broke into 2 parts.
Camille Roux and Louis Marsaud were on the lookdev and texturing.